So I changed my DefaultEngine so it saves files on my HDD not on my SSD. I did this because UE4 always saved a lot of files on my SSD, folder I mean is: C:\Users\Username\AppData\Locall\UnrealEngine. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=”/DerivedDataCache”) One thing I forgot to mention, I’ve added some time ago to my "DefaultEngine.ini"following lines:īoot=(Type=Boot, Filename=”/DerivedDataCache/Boot.ddc”, MaxCacheSize=512) But like I said it’s not certainly project which takes so long to load, it’s also engine itself.Ģ.Yeah it always takes very long, even when I start project by file or from launcher. funny thing is actually that notebook is faster than my computer except graphiccard.
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